|
Welcome to CSE 125, Group 3 |
|
The new, updated homepage for Group 3. Let's start off with a few quick navigational tips:
- A bit of info about the class is in 'The Games Class' section.
- Info on us, including names, availability and roles can be found in the 'About Us' section.
- Game overview, information, and features, full Project Specification, by the numbers, and Final Project Writeup will be in 'The Game' section.
- Working schedule and progress reports (sorted by member) are listed in the 'Progress' section.
- Sketches, screen captures, sound and model information will be in the 'Media' section. New 'Screenshots - Final' and 'Screenshots - GUI Walkthrough' galleries added. Also, see the video links in the newsflashes below.
- Links in 'Links' section.
- Credits for website/ideas/random thanks in 'Credits' section.
|
|
New Screenshots/Video Posted! |
Check out the media gallery for updated screenshots
Here's a
couple video clips. We'll try to get some action/multiplayer in
game shots, but the computers in the lab don't do the 'let's dump
hundreds of megs of video capture while playing the game' too well (about ~20 megs each, compressed with xvid):
Click pictures for videos, 30 seconds each:
 Getting money (fountain in center), dying, buying mace, swinging mace(Dragoon) |  Looking at name, looking at towers, teleporting to towers, surveying arena(Wraith)
|  Special weapon fireball, projectile nuke, shield, death animation(Reaver) |  Picking up lots of items (speed, health, x2 damage) and lots of combined particle effects(Goliath) |
|
The final demo for this quarter is over! (Friday 6/3/05, 4:00 pm @ Peterson 108)
It's been a great quarter, and we've all had a lot of fun. Big
thanks to Prof. Geoff Voelker and TA's Karen Hom and Allen Ding for
their support this quarter; without them none of this would have been
possible
|
|
|